Strange Men

Two wild and feral men the PCs met outside the "Dark One's Own Luck"


Notable Interactions:

  • After seeing the PCs leave the Inn, they inquired about Duncan, and seemed to know him.
  • After hearing of his demise, they drew their swords and ran out of the town, as if on a hunt.
  • Returning to the Plains of Durein, the Party again encounters these men, and Sir Duncan reveals them as Knights of the Black Crusade.
  • They are also Werewolves (lvl 8)

Strange Men

4E Farlanthia Maethalion Maethalion